
#include <glib.h>

typedef struct _proplayout_t proplayout_t;
struct _proplayout_t {
	guint id;
	gchar ** properties;
	proplayout_t * submenu;
};

gchar * props1[] = {"property1", "value1", "property2", "value2", NULL};
gchar * props2[] = {"property00", "value00", "property01", "value01", "property02", "value02", "property03", "value03", "property04", "value04",
                    "property05", "value05", "property06", "value06", "property07", "value07", "property08", "value08", "property09", "value09",
                    "property10", "value10", "property11", "value11", "property12", "value12", "property13", "value13", "property14", "value14",
                    "property15", "value15", "property16", "value16", "property17", "value17", "property18", "value18", "property19", "value19",
                    "property20", "value20", "property21", "value21", "property22", "value22", "property23", "value23", "property24", "value24",
                    "property25", "value25", "property26", "value26", "property27", "value27", "property28", "value28", "property29", "value29",
                    "property30", "value30", "property31", "value31", "property32", "value32", "property33", "value33", "property34", "value34",
                    "property35", "value35", "property36", "value36", "property37", "value37", "property38", "value38", "property39", "value39",
                    "property40", "value40", "property41", "value41", "property42", "value42", "property43", "value43", "property44", "value44",
                    "property45", "value45", "property46", "value46", "property47", "value47", "property48", "value48", "property49", "value49",
                    "property50", "value50", "property51", "value51", "property52", "value52", "property53", "value53", "property54", "value54",
                    "property55", "value55", "property56", "value56", "property57", "value57", "property58", "value58", "property59", "value59",
                    "property60", "value60", "property61", "value61", "property62", "value62", "property63", "value63", "property64", "value64",
                    "property65", "value65", "property66", "value66", "property67", "value67", "property68", "value68", "property69", "value69",
                    "property70", "value70", "property71", "value71", "property72", "value72", "property73", "value73", "property74", "value74",
                    "property75", "value75", "property76", "value76", "property77", "value77", "property78", "value78", "property79", "value79",
                    "property80", "value80", "property81", "value81", "property82", "value82", "property83", "value83", "property84", "value84",
                    "property85", "value85", "property86", "value86", "property87", "value87", "property88", "value88", "property89", "value89",
                    "property90", "value90", "property91", "value91", "property92", "value92", "property93", "value93", "property94", "value94",
                    "property95", "value95", "property96", "value96", "property97", "value97", "property98", "value98", "property99", "value99",
                    NULL};
gchar * props3[] = {"property name that is really long and will ensure that we can really have long property names, which could be important at some point.",
                    "And a property name that is really long should have a value that is really long, because well, that's an important part of the yin and yang of software testing.",
                    NULL};
gchar * props4[] = {"icon-name", "network-status", "label", "Look at network", "right-column", "10:32", NULL};


proplayout_t submenu_4_1[] = {
	{id: 10, properties: props2, submenu: NULL},
	{id: 11, properties: props2, submenu: NULL},
	{id: 12, properties: props2, submenu: NULL},
	{id: 13, properties: props2, submenu: NULL},
	{id: 14, properties: props2, submenu: NULL},
	{id: 15, properties: props2, submenu: NULL},
	{id: 16, properties: props2, submenu: NULL},
	{id: 17, properties: props2, submenu: NULL},
	{id: 18, properties: props2, submenu: NULL},
	{id: 19, properties: props2, submenu: NULL},
	{id: 0, properties: NULL, submenu: NULL}
};

proplayout_t submenu_4_2[] = {
	{id: 20, properties: props2, submenu: NULL},
	{id: 21, properties: props2, submenu: NULL},
	{id: 22, properties: props2, submenu: NULL},
	{id: 23, properties: props2, submenu: NULL},
	{id: 24, properties: props2, submenu: NULL},
	{id: 25, properties: props2, submenu: NULL},
	{id: 26, properties: props2, submenu: NULL},
	{id: 27, properties: props2, submenu: NULL},
	{id: 28, properties: props2, submenu: NULL},
	{id: 29, properties: props2, submenu: NULL},
	{id: 0, properties: NULL, submenu: NULL}
};

proplayout_t submenu_4_3[] = {
	{id: 30, properties: props2, submenu: NULL},
	{id: 31, properties: props2, submenu: NULL},
	{id: 32, properties: props2, submenu: NULL},
	{id: 33, properties: props2, submenu: NULL},
	{id: 34, properties: props2, submenu: NULL},
	{id: 35, properties: props2, submenu: NULL},
	{id: 36, properties: props2, submenu: NULL},
	{id: 37, properties: props2, submenu: NULL},
	{id: 38, properties: props2, submenu: NULL},
	{id: 39, properties: props2, submenu: NULL},
	{id: 0, properties: NULL, submenu: NULL}
};

proplayout_t submenu_4_0[] = {
	{id: 1, properties: props2, submenu: submenu_4_1},
	{id: 2, properties: props2, submenu: submenu_4_2},
	{id: 3, properties: props2, submenu: submenu_4_3},
	{id: 0, properties: NULL, submenu: NULL}
};

proplayout_t layouts[] = {
	{id: 1, properties: props1, submenu: NULL},
	{id: 10, properties: props2, submenu: NULL},
	{id: 20, properties: props3, submenu: NULL},
	{id: 100, properties: props2, submenu: submenu_4_0},
	{id: 0, properties: NULL, submenu: NULL}
};

